Showing posts with label Illustrations. Show all posts
Showing posts with label Illustrations. Show all posts

Tuesday, October 5, 2010

Saturday, September 25, 2010

Keep on the Shadowfell Heroes


These are the heroes that defeated Kalarel and his evil plans. Along the way, on a side quest, the Genasi and the Half-Orc liberated a war-rhino that they named Spongey. They named him this partly because he drank a bunch of arcane water and turned green, partly because they used him as a bullet sponge while they crawled through the Keep on the Shadowfell.

Spongey didn't come with them on their next quest, but instead became the Winterhaven town mascot.

Wednesday, September 22, 2010

Pre-Gens vs. Homemades


This season of D&D encounters was supposed to start today, but my comic book store will have to wait until next Wednesday since we received Chapter 2 in the mail and didn't want to start in a weird place.

This season of encounters has a whole new set of pre-generated characters, and the consensus among the regulars is that we would rather make our own characters.

What do you think the purpose of the pre-gens is? Are they an option if you don't bring your own, or a mandatory part of the Encounters experience?

This is a picture of the Goliath Warden concept I'd like to play. He has a pet owl created using the Companion Character rules in DMG 2. The owl has extremely limited healing powers, considering we don't have many regulars at the store that like to play leaders. I'm pretty sure my DM will be down with this idea, but what do you think? Is it more about the authenticity of the Encounters experience, or is it more about just doing what I want?

Comments appreciated!

Thanks!

Thursday, September 2, 2010

Underdark


Recently, because of some minis I bought, I've been thinking of taking my friends' characters to the Underdark.

I'm also looking forward to the D&D comic book (that takes place in the Underdark) coming out in November. I have issue #0, and I'm liking it. It's inspired me to work on my coloring... which, I'll admit, still needs some work.

Monday, August 9, 2010

Longtooth the Minotaur

Currently, I'm working on some more illustrations for Jeremy of Wastex Games. I've already done a few pictures for his site that you should check out, and there are more on the way, but I thought I'd throw a sneak peek out there for everybody.

Check out Wastex Games and I'd love to get some feedback on this picture too!

Saturday, July 31, 2010

Saturday, July 24, 2010

Kindrok, Half-Giant Fighter!



I am currently playing this character in the Free RPG day adventure Bloodsand Arena that my friend Eric is DMing. He did an awesome job, and Kindrok did awesome. I've honestly never played a two-weapon fighter before, and I have to say that it's fun, when it's balanced. I don't think I would ever make a dual wielder whose every power was based on the the fact that they have a weapon in each hand. Attacks like "cleave" are certainly fitting.

I also can't wait until the Dark Sun books come out, so I can see the mechanics for all the additional character features! As much as I complain about pregenerated characters, Kindrok has been SWEET!

Here's a doodle I did of the big guy failing an endurance check during the game.

Wednesday, July 21, 2010

Encounters Season 2, July 21, 2010


This week's encounter went pretty well, but we still conquered in about 60 minutes, leaving us wanting more.

There's a chance I could be DMing a game at the FLGS in the future to fill the rest of the time. I kind of want to put together a campaign based on the locations and baddies of the TV show Adventure Time.

I won't post any details yet, just in case I have from my group reading, but I will say, that I will probably start by adapting the episode called "Dungeon". Fitting, I know. :)

Monday, July 19, 2010

Dark Sun Character


Here's the full image of the character I did for gamefiend's D&D 4e website: http://at-will.omnivangelist.net/
It was a re-imagined version of this image.

Friday, June 11, 2010

Encounters Season 2, session 1: "Oh, Dang!"



I say "Oh, Dang!" because that was about how the entire encounter went. Our goal was to grab supplies from a busted up caravan and make for the hills before the silt runners could rob/kill us. In hind-sight, we probably should have done less supply grabbing and fighting and a little more running.

I played Shikirr the Thri-Kreen Battlemind, and I felt pretty prepared to handle my role as defender... until I became the first to drop below zero hit points. I lay dying on the battlefield until Castri the elf managed to drag me a few feet toward safety. By this point I had also broken my weapon already, but managed to grab a few bone spears off of fallen enemies. I luckily rolled a 20 on one of my death saves, and managed to escape with an ill-gotten 1 hit point by the end of it. Everyone else was not so lucky, though I did revive Castri somewhat while we watched Phye, Barcan and the Tiefling, whose name escapes me, Die with a capital "d".

Synopsis: 1. Dark Sun is brutal. 2. Dark Sun is awesome.

I love the setting, and I love that there was an instant scenario where I was forced into role playing, ie: Do I choose to run for it, or do I try to save my dying friends?

Our DM, Dylan, did an awesome job. It was his first time DMing at the comic book store, and he felt a little bad killing everyone, but all in all, he rocked it. I think if were to have a party vote, though, the d20 was using would be officially banned as a DM die. It was on fire.

My only hope as the group's defender is that I can hollow out some beetle or something later and adorn myself with some kind of chitinous heavy shield. The reach weapons I've been breaking/collecting so far are kind of counter-intuitive, considering most of a battlemind's marking abilities require you to be adjacent to your targets.

I would love to hear about your experience in the comments below! Did anything similar happen to your party?

Friday, April 16, 2010

Recognition!




These are some places my name has appeared in the D&D community! There's been a few others, and I'll keep posting, but it's this kind of thing that keeps me motivated to strive to be a professional illustrator one day! Thanks for all of your support everyone!

1. & 2. Some words about this site and also some work I did for a D&D t-shirt.

3. My artwork used on the official D&D community page.

4. A shout out for the banner I did for the "Dungeon Master Guys" podcast on critical-hits.com

Thursday, April 15, 2010

Friday, April 9, 2010

My Minotaur Problem

Someone on twitter the other day accused me of having a Minotaur problem. Maybe they're right.


In a semi-unbiased way, the Minotaur race from Player's Handbook 3 has become a favorite because of the ability to make a character with bonuses in EITHER constitution or wisdom. I like this very much because I'm a fan of primal heroes, and I can customize my minotaur to whichever class I want to play. In short, they make good Barbarians, or good Seekers, as pictured above. Not many classes can do both!

What's your favorite thing about minotaurs?

Arena Battle!


Last night I was hanging out with a couple of members of my Friday D&D Group, and we were talking about our characters a little, when a crazy idea came to us: Let's fight each other.

My goal was to crush my friend's Bullywug Swordmage with my Minotaur. We did a one-on-one, no holds barred fight to the death in a large room. We decided on some rules beforehand, like the allowance of action points and daily powers, etc.

Within the first round I used both of my daily powers and bloodied Jeremiah the Bullfrog. After that he used his Agus of Shielding and no matter what attacks I was landing, I was usually doing around 2 points of damage. In a surprise comeback, Jeremiah almost defeated Fisteron, and were it not for the Minotaur Ferocity racial power, the win would have gone to the Bullywug.

All in all, it was a hilarious fight. I thought I'd share it with you because, to me, RPGs are all about fun, and this was dang fun. I can see how it could cause some contention with players who don't get along, or sensitive characters, but I strongly suggest doing things like this in between sessions to let players explore their characters' weaknesses and strengths.

We might do this more in our group, 1-on-1 or in teams. We might even start making characters specifically for arena fighting. Maybe instead of just fighting we could incorporate skill check competitions or races. American Gladiators anyone?

Let me know what you think in the comments!

Wednesday, April 7, 2010

Dwarf Shaman!


This originally started out as a doodle, but I liked it so much I thought I had better color it.

This is that Dwarf Shaman I will be using for @Canageek's Play-by-Post Game.

Monday, March 22, 2010

Deer Spirits!

This is a doodle I did this morning of a male version of my Seeker from PHB3 Gameday on Saturday.

This doodle is complete with one of the deer spirits that bursts from his arrows. :P